Apple VR/AR Plans Announced at WWDC 2017

Apple VR/AR Plans Announced at WWDC 2017

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2 min read

Finally the wait is over. Everyone was waiting for Apple’s big plans for VR and AR. At WWDC 2017 Apple revealed that it is serious about VR. Although there was no HMD but there is great support for VR in Apple’s new technologies.

Apple announced new OS, High Sierra with VR support on the graphic side and a new iMac with high end graphic chip and memory so it can power VR headsets like HTC Vive.

Apple also demonstrated some VR demos on new iMac using HTC Vive.

Apple also bringing most popular VR editors, Unity and Unreal Engine to Mac. Allowing developers to develop VR content on Mac. Not only that with new Final Cut Pro you can also edit 360 videos and edit VR content.

Many VR developers shifted towards PCs due to great VR support and resources. To bring developers back Apple has announced that soon SteamVR will also be available on Mac.

With iMac’s high-end graphic processing and VR support developers will start developing cutting-edge VR content with Mac.

WWDC 2017 is not only about VR !

Apple also announce its Augmented Reality platform, ARkit and also demonstrated a simple developer application. Much like Google’s Tango and Facebook Camera, which was introduced at F8 Conference recently.

ARkit platform will have Unity and Unreal Engine support. With hundreds of millions of iPhones out in the world Apple aims to make ARkit the biggest AR platform.

Apple has not revealed any information about any HMD but with the announcement of VR support and ARkit, its seems like Apple is preparing for such device.

For further new about Apple WWDC 2017 VR and AR announcements stay tuned at Retina VR Blog.

Originally published at retinavr.co on June 6, 2017.